Musings (9)

22 Jul 2011


  1. Sure, we can make this a conversation about patience and the dangers of a society that demands instant and constant entertainment, if you really insist, but that is the easy conversation. I’m talking about the creation–or enhancement–of a fulfilling immersion environment. I’m talking about more than just a desire to be amused. I’m talking about Dragon Age as an experience instead of just a game. The goal that we should be striving towards is more than simply showing off a story and demanding memorization or quick reflexes; the ideal is a transformation of the player through the experience of the game.

  2. And, more importantly, don’t require it in order to actually do anything with the app. This is an important lesson for all app developers. Also: it wasn’t easy to find that website via Google Search. SpotMe, your own web page isn’t one of the top ten results. For the name of your app, “SpotMe Payments”. Sadface.